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Feb 22, 2016
Eating chocolate regularly can ‘improve brain function’ according to a new study
Posted by Shailesh Prasad in categories: food, neuroscience
Good news for chocolate lovers: eating the sweet treat has been found to have a positive association with cognitive performance, according to a new study.
Published in the journal Appetite, researchers used data collected from a Maine-Syracuse Longitudinal Study (MSLS), in which 968 people aged between 23 and 98 were measured for dietary intake and cardiovascular risk factors, as well as cognitive function.
The researchers found that regularly eating chocolate was significantly associated with cognitive function “irrespective of other dietary habits”.
Feb 22, 2016
This Room-Size VR Game Makes You Into an Actual Action Hero
Posted by Sean Brazell in categories: entertainment, virtual reality
Thanks to “room-scale” VR, full-body gaming is coming. WIRED’s Peter Rubin tries out “Raw Data,” a first-person shooter that turns players into jumping, shooting, crouching, katana-slicing action heroes. Your living room will never be the same again.
Feb 22, 2016
This 4.7-Inch Organic LCD Wraps Right Around Your Wrist
Posted by Sean Brazell in categories: electronics, wearables
Your smartwatch screen may soon be rather more impressive: This 4.7-inch organic LCD display is flexible enough to wrap right around a wrist.
Produced by FlexEnable from the UK, the screen squeezes a full-color organic LCD onto a sheet that measures just one hundredth of an inch thick, which makes it highly conformable. The company claims that it can easily run vivid colour and smooth video content, which is a sight better than most wearables.
It’s not the first flexible display, of course. LG already has an 18-inch OLED panel that has enough flexibility to roll into a tube that’s an inch across. But this concept—which, sadly, is all it is right now—is the first large, conformable OLCD designed for wearables that we’ve seen.
Continue reading “This 4.7-Inch Organic LCD Wraps Right Around Your Wrist” »
Feb 22, 2016
Here’s All the Cool Stuff From Mobile World Congress (So Far)
Posted by Sean Brazell in categories: mobile phones, virtual reality
We’ve just wrapped up the second day of Mobile World Congress, the annual mobile technology conference in Barcelona. We’ve seen smartphones, VR headsets, and some batshit crazy stuff (see photo above)—and almost all of it has been awesome. Here are some of our favorites:
Feb 22, 2016
3D-printing basic electronic components
Posted by Shailesh Prasad in categories: 3D printing, electronics
UC Berkeley engineers, in collaboration with colleagues at Taiwan’s National Chiao Tung University, have developed a 3D printing process for creating basic electronic components, such as resistors, inductors, capacitors, and integrated wireless electrical sensing systems.
As a test, they printed a wireless “smart cap” for a milk carton that detected signs of spoilage using embedded sensors.
Feb 22, 2016
Traveling to Mars could be a lot easier and quicker than ever
Posted by Shailesh Prasad in category: space travel
Feb 22, 2016
Dutch scientists building sun-free, underground farms
Posted by Shailesh Prasad in categories: food, sustainability
Feb 22, 2016
HTC Vive vs. Oculus Rift: What your money gets you
Posted by Sean Brazell in categories: economics, virtual reality
The VR system from HTC and Valve comes with greater sticker shock, but also includes more stuff.
Feb 22, 2016
Chicken Little, Cassandra, and the Real Wolf — By Donella H. Meadows | Whole Earth Catalog
Posted by Odette Bohr Dienel in category: futurism
“There are real wolves out there. I happen to believe my computer model when it says that the End-Of-The-World-As-We-Know-It is not only a possibility, but a high probability. As the Chinese proverb says, “If you don’t change direction, you will end up where you are headed.” I think we are headed for disaster. But that thought does not thrill me. And it does not panic me into trying to fashion a world so controlled that it is actually predictable. Rather it energizes me to work toward a vision of a World-That-Works-For-Everyone, including all the nonhuman Everyones, a world in which eight billion people (or preferably fewer) maintain a European standard of living in a way that does not undermine the resource base, a world that evolves and learns and dances and operates from generosity and joy.”
Tag: Systems