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Archive for the ‘business’ category: Page 251

Mar 14, 2017

Solar Experiment Lets Neighbors Trade Energy Among Themselves

Posted by in categories: business, energy, habitats

Dozens of homes and businesses in Brooklyn have been wired into a microgrid, which allows members to exchange excess-electricity credits.

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Mar 13, 2017

A CEO explains why he doesn’t care about your résumé, your alma mater, or your last job when he’s looking to hire

Posted by in categories: business, education, finance

For United Shore CEO Mat Ishbia, it’s not about what you know.

Ishbia says that specific skills, such as salesmanship, graphic design, or programming, can be taught. Those don’t guarantee whether or not a candidate will succeed at the Troy, Michigan-based financial services business.

“I don’t care about your résumé,” Ishbia says. “I don’t care about what school you went to. I don’t care about what you did at your last company.”

Continue reading “A CEO explains why he doesn’t care about your résumé, your alma mater, or your last job when he’s looking to hire” »

Mar 9, 2017

Data61 CEO Adrian Turner has a plan for the next jobs

Posted by in categories: business, economics, employment, finance, government

Forty per cent of Australia’s jobs will disappear in 10 years but the head of CSIRO’s data research unit has delivered an action plan for how they can be replaced.

“The fourth industrial revolution is under way and the winners will be so far ahead of the losers, Australia has no choice but to pivot to the new industries that will emerge,” Data61 chief executive Adrian Turner told The Australian Financial Review Business Summit on Wednesday.

Australia was already feeling the consequences of an economy whose greatest disruptors, such as Uber and Amazon, were mostly coming from elsewhere, Mr Turner said. He noted that GDP growth rates were below historic averages, government debt to GDP ratios were rising, wage growth was slowing and productivity plateauing.

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Mar 7, 2017

Pie in the Sky? The Economics of Space Travel

Posted by in categories: business, Elon Musk, space travel

SpaceX hopes to take paying passengers into deep space next year. Is this a real business or an ego trip?

An awfully big adventure

Elon Musk announced on Monday (27 February) that his space company SpaceX has been contracted by two private citizens to circumnavigate the moon and return to Earth late in 2018. The mission will not land on the Moon but the two privileged individuals will get close. And they have already paid a substantial deposit.

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Mar 6, 2017

IBM launches IBM Q initiative to create 50+ qubit universal quantum computer

Posted by in categories: biotech/medical, business, chemistry, quantum physics, robotics/AI

IBM Q is an industry-first initiative to build a commercially available universal quantum computers for business and science. While technologies like AI can find patterns buried in vast amounts of existing data, quantum computers will deliver solutions to important problems where patterns cannot be seen and the number of possibilities that you need to explore to get to the answer are too enormous ever to be processed by classical computers.

IBM Q quantum systems and services will be delivered via the IBM Cloud platform and will be designed to tackle problems that are too complex and exponential in nature for classical computing systems to handle. One of the first and most promising applications for quantum computing will be in the area of chemistry and could lead to the discovery of new medicines and materials. IBM aims at constructing commercial IBM Q systems with ~50 qubits in the next few years to demonstrate capabilities beyond today’s classical systems, and plans to collaborate with key industry partners to develop applications that exploit the quantum speedup of the systems.

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Mar 3, 2017

Space Mining: Luxembourg and lunar robotic company ispace shoot for the moon

Posted by in categories: business, engineering, government, robotics/AI, space

https://youtube.com/watch?v=5cMEJTnPq-I

(sth/T.L.) – Luxembourg’s government and Tokyo-based space lunar robotic exploration company ispace Inc. on Thursday signed a Memorandum of Understanding (MoU) in the context of the SpaceResources.lu initiative with focus on developing miniaturized technology to discover, map, and utilize resources on the Moon.

Japanese start-up ispace was created by Hakuto, a finalist team of Google’s prestigious innovation competition Google Lunar XPRIZE. The company already works together with the Luxembourg Institute of Science and Technology (LIST) and will continue to do so.

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Mar 1, 2017

Uber’s self-driving unit quietly bought firm with tech at heart of Alphabet lawsuit

Posted by in categories: business, robotics/AI, transportation

SAN FRANCISCO A company now owned by Uber last year quietly bought a small firm specializing in sensor technology used in autonomous vehicles, giving the ride services company a patent in the technology and possibly a defense against a trade secrets theft lawsuit filed against it by rival Alphabet Inc.

The chief executive of little-known Tyto Lidar LLC said in a May 2016 post on LinkedIn that the company had been sold, at the same time as he and three other executives joined Otto, according to their profiles on the online business network. Official U.S. patent data shows Otto acquired Tyto technology at the same time.

Otto, a self-driving truck startup founded by former Alphabet employees, was bought by Uber in August.

Continue reading “Uber’s self-driving unit quietly bought firm with tech at heart of Alphabet lawsuit” »

Feb 26, 2017

Bioprinter makes fully functional human skin

Posted by in categories: 3D printing, bioengineering, bioprinting, biotech/medical, business

Scientists from the Universidad Carlos III de Madrid (UC3M), CIEMAT (Center for Energy, Environmental and Technological Research), Hospital General Universitario Gregorio Marañón, in collaboration with the firm BioDan Group, have presented a prototype for a 3D bioprinter that can create totally functional human skin. This skin is adequate for transplanting to patients or for use in research or the testing of cosmetic, chemical, and pharmaceutical products.

This research has recently been published in the electronic version of the scientific journal Biofabrication. In this article, the team of researchers has demonstrated, for the first time, that, using the new 3D printing technology, it is possible to produce proper human skin. One of the authors, José Luis Jorcano, professor in UC3M’s department of Bioengineering and Aerospace Engineering and head of the Mixed Unit CIEMAT/UC3M in Biomedical Engineering, points out that this skin “can be transplanted to patients or used in business settings to test chemical products, cosmetics or pharmaceutical products in quantities and with timetables and prices that are compatible with these uses.”

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Feb 24, 2017

IOTA — Next Generation Blockchain

Posted by in categories: bitcoin, business, internet

A new world is coming — been waiting for a while. Glad we’re finally seeing the promotion.


As Internet-of-Things keep expanding the need for interoperability and sharing of resources become a necessity. IOTA enables companies to explore new business-2-business models by making every technological resource a potential service to be traded on an open market in real time, with no fees.

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Feb 24, 2017

Why the Potential of Augmented Reality Is Greater Than You Think

Posted by in categories: augmented reality, business, habitats, mobile phones, virtual reality

Never before have businesses been able to build billion-dollar valuations in so little time. Never before have incumbent enterprises been able to go out of business so quickly. Disruption is now commonplace, and augmented reality (AR) is emerging as yet another avenue to turn industries on their heads. But what direction will this new technology take?

AR overlays digital information on the physical world using a smartphone (think Pokémon Go) or a headset. In its simplest form, AR is simply a rectangular display floating in front of the eyes, à la Google Glass. More advanced forms will drop video game characters or useful information seamlessly onto physical objects, from homes to industrial warehouses.

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