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Archive for the ‘entertainment’ category: Page 39

Apr 7, 2022

Why are some game studios reluctant to take cheating and piracy seriously?

Posted by in categories: computing, entertainment

In 2021, there was an estimated 2.7 billion gamers globally, in a gaming market that is valued at $300+ billion. The opportunity for developers is huge — but so is the temptation for fraudsters looking for ways to take advantage of the revenue that’s pouring into the industry. But according to the recent Denuvo Global Gaming Survey, many developers don’t fully know how cheating, tampering, and piracy has impacted their revenues — or don’t think they’ve been affected at all.

When players recognize cheating in a game, they often simply quit, because after all, there are an endless number of titles available. Engagement then tanks, and so does a game’s reputation — especially when developers’ social media accounts are overrun with complaints and demands that the issues be fixed.

Tampering and piracy, which usually go hand in hand, undermine a game’s sales, player engagement, and retention, particularly in the first few weeks of a game’s release. While PC and mobile operating systems are more vulnerable, consoles can still be hit, especially because so many games have co-op modes and live updates. For free-to-play games and games that offer in-game items, tampering can also directly impact monetization.

Apr 3, 2022

How will AI progress impact gaming

Posted by in categories: biotech/medical, entertainment, information science, robotics/AI

AI will completely take over game development by the early 2030s. To a point where there will be almost no human developers. Just people telling AI what they want to play and it builds it in real time.


Over the past few years we’ve seen massive improvements in AI technology, from GPT-3, AI picture generation to self-driving cars and drug discovery. But can machine learning progress change games?

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Apr 1, 2022

E3 2022 is canceled

Posted by in categories: biotech/medical, entertainment

No E3 this year, but we’ll get another Summer Game Fest.


The Electronic Entertainment Expo, known as E3, has been completely canceled for 2022. The event was originally going to be held in person this year but was shifted to an online showcase over COVID-19 concerns. That online showcase has now been canceled.

Mar 29, 2022

Artificial intelligence beats eight world champions at bridge

Posted by in categories: entertainment, robotics/AI

Only surprised there are games left for AI to beat people at.


Victory marks milestone for AI as bridge requires more human skills than other strategy games.

Mar 20, 2022

Going Around In Circles With Homemade Arcade Classic Cyclone

Posted by in categories: climatology, entertainment, habitats

The classic arcade game Cyclone has attracted many players, along with their coins, thanks to its simple yet addictive gameplay. In its most basic form it consists of a light racing around a circular track, which the player then has to stop at exactly the right place. Arduino enthusiast [mircemk] made a home version of this game, which allows addicts to keep playing forever without running out of quarters.

Instead of an arcade cabinet, this smaller version has an upright 3D-printed ring that holds 60 WS2812 LEDs. A further six in the center of the ring act as a score counter. An Arduino in the base drives the LEDs and runs the game, which is based on an earlier iteration built by [oKeeg]. An interesting addition is a large homemade “arcade button”, which is large and sturdy enough to withstand any abuse inflicted on it by a frustrated player.

Continue reading “Going Around In Circles With Homemade Arcade Classic Cyclone” »

Mar 15, 2022

AI voices include subtleties of speech

Posted by in categories: entertainment, robotics/AI

The video surprises viewers when it’s revealed that, while the woman on screen is a real person, the main character speaking is an AI. It aims to demonstrate how entertainment studios can leverage AI to create highly convincing romantic encounters. This marks a significant milestone for Sonantic as its technology is now able to recreate subtle emotions and non-speech sounds, while also opening up new creative possibilities for studios.

The voice models, which already express a range of human emotions from happiness to sadness, can now convey subtleties such as flirty, coy, and teasing, amongst other new “Style” options. They also have the ability to capture non-speech sounds – such as breaths, scoffs, and laughs. This combination of advances in speech synthesis makes Sonantic’s platform more comprehensive than ever before, helping entertainment studios create life-like performances in record time.

“Human beings are incredibly complex by nature and our voices play a critical role in helping us connect with the world around us,” said Zeena Qureshi, CEO. “Sonantic is committed to capturing the nuances of the human voice, and we’re incredibly proud of these technological breakthroughs that we have brought to life through ‘What’s Her Secret?’. From flirting and giggling, to breathing and pausing, this is the most realistic romantic demo we’ve created to date, helping us inch closer to our vision of being the CGI of audio.”

Mar 11, 2022

A supermassive black hole is playing a deadly “billiards” game with 3 others

Posted by in categories: cosmology, entertainment

Feb 27, 2022

ESP32 Virtual Machine Lets You Change Programs On The Fly

Posted by in categories: computing, entertainment

Often, reprogramming a microcontroller involves placing it in reset, flashing the code, and letting it fire back up. It usually involves shutting the chip down entirely. However, [bor0] has built a virtual machine that runs on the ESP32, allowing for dynamic program updates to happen.

The code is inspired by the CHIP-8, a relatively ancient interpreter that had some gaming applications. [bor0] had already created a VM simulating the CHIP-8, and repurposed it here, taking out the gaming-related drawing instructions and replacing them with those that control IO pins. Registers have also been changed to 16 bits for added flexibility and headroom.

It’s probably not something with immediate ground-breaking applications for most people, but it’s a different way of working with and programming the ESP32, and that’s pretty neat.

Feb 25, 2022

What is Putin’s Endgame? Garry Kasparov on Russia’s Attack on Ukraine | Amanpour and Company

Posted by in category: entertainment

A vocal critic of the Russian leadership is Garry Kasparov, the chess grandmaster who repeatedly ranked world number one for 20 years before turning his attention to politics. He tells leaders to “help Ukraine fight against the monster you helped create.” Kasparov speaks with Walter Isaacson.

Originally aired on February 24, 2022

Continue reading “What is Putin’s Endgame? Garry Kasparov on Russia’s Attack on Ukraine | Amanpour and Company” »

Feb 19, 2022

AMD’s ‘fundamental’ 6nm Ryzen upgrade promises ‘massive increase in yield’

Posted by in categories: computing, entertainment

Chip crisis? What chip crisis?


AMD has finally lifted the lid on its Ryzen 6,000 series mobile chips and the core 6nm design is far more than just an optical shrink. The resulting “massive increase in yield” means far more CPUs spilling out of TSMCs foundry, which can only help an industry in a chip supply crisis.

These Zen 3+ CPUs are going to be making their way to gaming laptops soon, and promise great things for notebooks this year. Intel’s Alder Lake mobile CPUs are also going to be dropping at the same time, plus we’ve got Nvidia’s mobile 3,070 Ti and 3,080 Ti to look forward to as well. If you’ve been putting off getting a new mobile gaming machine, then your patience should pay off nicely.

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