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Archive for the ‘entertainment’ category: Page 46

Jul 12, 2021

The argument for a permanent Olympic City

Posted by in categories: biotech/medical, entertainment, finance, internet, policy

Olympic stadiums can be costly and wasteful. Some have argued for a single, more sustainable, location that can be used year after year.


The summer Olympics have been a quadrennial tradition ever since the late 1800s—when modern sports and rivalries freshened up the ancient tradition. Since COVID-19 crashed the schedule for last years’ events, now the world is gearing up again for another round of competition in Tokyo.

Transporting athletes and fans from all over the world and to cities hosting the Olympic games comes with a gigantic carbon footprint, for example, the 2021 London Olympics had an estimated footprint of over 400 thousand tons of CO2 emissions. Constantly building brand-new stadiums every few years that often go unused after the games, with very few exceptions, is also extremely wasteful. The 2016 Rio Olympics whipped up a whopping 3.6 million tonnes of carbon when including all that went into infrastructure. Eerie listicles of decaying stadiums, including Rio’s, litter the internet with costly examples of the wasted hundreds of millions of dollars worth of labor and materials that go into just one site.

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Jul 8, 2021

This TikTok Lawsuit Is Highlighting How AI Is Screwing Over Voice Actors

Posted by in categories: entertainment, robotics/AI

AI taking over voice acting is just the beginning. Why cant the AI render and generate the game world all by itself. Why cant it generate the models, and actors for the game from scratch; and then use deepfake type animation to animate characters. And, then write an original script for the story. These things are all possible now. Only a matter of time before someone has the idea to put it all together.


Voice actors are rallying behind Bev Standing, who is alleging that TikTok acquired and replicated her voice using AI without her knowledge.

Jun 29, 2021

New AI Can Make Actors Look Like They’re Speaking Any Language

Posted by in categories: entertainment, robotics/AI

A new AI dubbing technology syncs actors’ mouths with recorded dialogue to make the experience of watching a movie in an unknown language less jarring.

The challenge: If you want to watch a movie in a language you don’t understand, you have two choices: you can either read subtitles, which can be distracting, or you can watch a dubbed version of the film.

During the dubbing process, voice actors who do speak your language record all of the film’s dialogue in a sound booth. The original dialogue is then replaced with that audio.

Jun 28, 2021

Video Game Voice Actors Alarmed

Posted by in categories: entertainment, information science, law, robotics/AI

Part of the problem mirrors the rise of automation in any other industry — performers told Input that they’re nervous that game studios might try to replace them with sophisticated algorithms in order to save a few bucks. But the game modder’s decision also raises questions about the agency that performers have over their own voices, as well as the artistry involved in bringing characters to life.

“If this is true, this is just heartbreaking,” video game voice actor Jay Britton tweeted about the mod. “Yes, AI might be able to replace things but should it? We literally get to decide. Replacing actors with AI is not only a legal minefield but an utterly soulless choice.”

“Why not remove all human creativity from games and use AI…” he added.

Jun 18, 2021

Commercial Video Games Could Help Treat Mental Illness

Posted by in categories: entertainment, health, neuroscience, virtual reality

Perhaps better than medication.


Summary: Inexpensive, commercial video games may help those suffering from anxiety and depression to combat their symptoms. Researchers found that, in addition to conventional games, virtual reality games could help people overcome mental health problems.

Source: Lero

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Jun 6, 2021

Stella the dog learned to ‘talk’ and she will change the way you think about pets l GMA

Posted by in category: entertainment

Christina Hunger is a speech pathologist who realized her new puppy was showing signs of wanting to communicate with her. What she discovered is starting a new movement of ‘talking dogs.’

https://bit.ly/2Zq0dU5

Continue reading “Stella the dog learned to ‘talk’ and she will change the way you think about pets l GMA” »

Jun 2, 2021

La primera GPU gaming de Intel en imágenes: ¿NVIDIA y AMD en peligro?

Posted by in categories: computing, entertainment

La Intel Xe-HPG cada vez es más real y después de varios rumores se han podido ver las primeras imágenes de esta GPU gaming.

Jun 2, 2021

Intel’s image-enhancing AI is a step forward for photorealistic game engines

Posted by in categories: entertainment, robotics/AI

For reference, we can go back to the HRNet paper. The researchers used a dedicated Nvidia V100, a massive and extremely expensive GPU specially designed for deep learning inference. With no memory limitation and no hindrance by other in-game computations, the inference time for the V100 was 150 milliseconds per input, which is ~7 fps, not nearly enough to play a smooth game.

Development and training neural networks

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Jun 1, 2021

Graphics-Chip Maker Nvidia Touts Gaming, AI Advancements

Posted by in categories: entertainment, robotics/AI

Graphics-chip maker Nvidia announced its latest gaming processors and artificial intelligence initiatives at Computex. But Nvidia stock fell.

May 27, 2021

AI Made a Movie With a ‘Silicon Valley’ Star—and the Results Are Horrifyingly Encouraging

Posted by in categories: entertainment, robotics/AI

Benjamin, as the AI is known, assembled ‘Zone Out’ from thousands of hours of old films and green-screen footage of professional actors—in 48 hours.

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