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Archive for the ‘entertainment’ category: Page 60

May 5, 2020

Out Of This World! Tom Cruise Plots Movie To Shoot In Space With Elon Musk’s SpaceX

Posted by in categories: Elon Musk, entertainment, space travel

Tom Cruise is going to film in space thanks to Elon Musk.


EXCLUSIVE: I’m hearing that Tom Cruise and Elon Musk’s Space X are working on a project with NASA that would be the first narrative feature film – an action adventure – to be shot in outer space. It’s not a Mission: Impossible film and no studio is in the mix at this stage but look for more news as I get it. But this is real, albeit in the early stages of liftoff.

Mission: Impossible Fallout took a break, literally when he broke his ankle in a leap from one rooftop to the other and he also hung from a helicopter; he hung from the side of a jet plane during takeoff in Mission: Impossible Rogue Nation, and in Mission: Impossible: Ghost Protocol he scaled the Burj Khalifa, the Dubai skyscraper, and executed stunts 123 floors up. He is meticulous in preparing these stunts he does, which are frightening just to watch.

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May 4, 2020

AlphaZero and the Beauty of the Artificial Mind

Posted by in categories: entertainment, information science, robotics/AI

The triumph of Google’s AlphaGo in 2016 against Go world champion Lee Sedol by 4:1 caused quite the stir that reached far beyond the Go community, with over a hundred million people watching while the match was taking place. It was a milestone in the development of AI: Go had withstood the attempts of computer scientists to build algorithms that could play at a human level for a long time. And now an artificial mind had been built, dominating someone that had dedicated thousands of hours of practice to hone his craft with relative ease.

This was already quite the achievement, but then AlphaGoZero came along, and fed AlphaGo some of its own medicine: it won against AlphaGo with a margin of 100:0 only a year after Lee Sedol’s defeat. This was even more spectacular, and for more than the obvious reasons. AlphaGoZero was not only an improved version of AlphaGo. Where AlphaGo had trained with the help of expert games played by the best human Go players, AlphaGoZero had started literally from zero, working the intricacies of the game out without any supervision.

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Apr 30, 2020

How Close We Are to Fully Self-Sufficient Artificial Intelligence

Posted by in categories: entertainment, robotics/AI

Eric klein.


If you followed the world of pop-culture or tech for some time now, then you know that advances in artificial intelligence are heating up. In reality, AI has been the talk of mainstream pop-culture and sci-fi since the first Terminator movie came out in 1984. These movies present an example of something called “Artificial General Intelligence.” So how close are we to that?

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Apr 30, 2020

Reading Islamophobia in Hindutva: An Analysis of Narendra Modi’s Political Discourse

Posted by in categories: economics, entertainment

What are some of ways that technology can be used to combat things like racism, bipartisan politics, Islamophobia, antisemitism, and extreme prejudice? Especially when these things are systemically embedded in certain cultures to the point that rationality seems to fly out the window? I see conversations on social media in peaceful international groups such as this one as a great potential stepping stone to mediate the tension between groups who seem to be devoted to blind hatred for one another. What are some other ways technology can advance social and political sciences?

“This article analyzes the narratives of Islamophobia in Hindu Nationalism (Hindutva). Specifically, it analyzes how Indian Prime Minister Narendra Modi, from the Hindu nationalist Bharatiya Janata Party (BJP), articulates Islamophobia in his speeches, interviews, and podcasts. In total, a discourse analysis of 35 such documents has been conducted. Conceptually, this article applies the notion of language-games to understand how Modi articulates Islamophobia. The article contends that while Modi’s Islamophobia is executed subtly, it is nonetheless a function of the way in which Hindutva conceives of Muslims as subordinate to Hindus. Two Islamophobic narratives in Modi’s political discourse have been mapped out: the erasure of Indian Muslim histories in Modi’s economic development agenda, and the characterization of Hinduism as having a taming effect on Islam in India. The article provides a conceptual overview of language-games and a review of how Hindutva defines Hindus and Muslims, before analyzing how Modi articulates Islamophobia. The article concludes by suggesting that a Hindutva-driven Islamophobia may have permeated into the Hindu mainstream.”

Apr 25, 2020

Netflix’s ‘The Midnight Gospel’ Is Mind-Expanding — Once You Get Past The First Few Episodes

Posted by in category: entertainment

An ambitious concept that requires a bit of patience.

Apr 16, 2020

Mathematician John Horton Conway, a ‘magical genius’ known for inventing the ‘Game of Life,’ dies at age 82

Posted by in categories: biotech/medical, entertainment, mathematics

John Horton Conway, a legendary mathematician who stood out for his love of games and for bringing mathematics to the masses, died on Saturday, April 11, in New Brunswick, New Jersey, from complications related to COVID-19. He was 82.

Known for his unbounded curiosity and enthusiasm for subjects far beyond mathematics, Conway was a beloved figure in the hallways of Princeton’s mathematics building and at the Small World coffee shop on Nassau Street, where he engaged with students, faculty and mathematical hobbyists with equal interest.

Conway, who joined the faculty in 1987, was the John von Neumann Professor in Applied and Computational Mathematics and a professor of mathematics until 2013 when he transferred to emeritus status.

Apr 15, 2020

The World’s First Cyborgs: Humanity’s Next Evolutionary Phase Is Here

Posted by in categories: cyborgs, entertainment

But they don’t necessarily resemble the ones we know from classic films.

Apr 14, 2020

Recensie: Boy 7, de film

Posted by in category: entertainment

Aan de hand van Sam’s notitieboek komen ze langzaam achter de waarheid. Samen zaten ze opgesloten in een heropvoedingsinstituut waar jongeren met een speciale gave in het geheim worden getraind tot…

Apr 13, 2020

Bizarre Exoplanets Orbiting Binary Stars May Have Strangely Misaligned Orbits

Posted by in categories: entertainment, space

There’s an iconic scene in the original Star Wars movie where Luke Skywalker looks out over the desert landscape of Tatooine at the amazing spectacle of a double sunset.

Now, a new study out of the National Radio Astronomy Observatory (NRAO) suggests that such exotic exoplanet worlds orbiting multiple stars may exist in misaligned orbits, far out of the primary orbital plane.

The find has implications for planetary formation in complex multiple star systems. The study used ALMA (the Atacama Large Millimeter/submillimeter Array) in Chile to look at 19 protoplanetary disks around binary stars with longer period orbits, versus a dozen binary stars known to host exoplanets with periods less than 40 days found in the Kepler space telescope observations.

Apr 13, 2020

Using artificial intelligence to search for new exotic particles

Posted by in categories: entertainment, information science, mathematics, particle physics, robotics/AI, transportation

Nowadays, artificial neural networks have an impact on many areas of our day-to-day lives. They are used for a wide variety of complex tasks, such as driving cars, performing speech recognition (for example, Siri, Cortana, Alexa), suggesting shopping items and trends, or improving visual effects in movies (e.g., animated characters such as Thanos from the movie Infinity War by Marvel).

Traditionally, algorithms are handcrafted to solve complex tasks. This requires experts to spend a significant amount of time to identify the optimal strategies for various situations. Artificial neural networks — inspired by interconnected neurons in the brain — can automatically learn from data a close-to-optimal solution for the given objective. Often, the automated learning or “training” required to obtain these solutions is “supervised” through the use of supplementary information provided by an expert. Other approaches are “unsupervised” and can identify patterns in the data. The mathematical theory behind artificial neural networks has evolved over several decades, yet only recently have we developed our understanding of how to train them efficiently. The required calculations are very similar to those performed by standard video graphics cards (that contain a graphics processing unit or GPU) when rendering three-dimensional scenes in video games.

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