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Archive for the ‘entertainment’ category: Page 96

Aug 10, 2017

DeepMind and Blizzard open StarCraft II as an AI research environment

Posted by in categories: entertainment, robotics/AI

DeepMind’s scientific mission is to push the boundaries of AI by developing systems that can learn to solve complex problems. To do this, we design agents and test their ability in a wide range of environments from the purpose-built DeepMind Lab to established games, such as Atari and Go.

Testing our agents in games that are not specifically designed for AI research, and where humans play well, is crucial to benchmark agent performance. That is why we, along with our partner Blizzard Entertainment, are excited to announce the release of SC2LE, a set of tools that we hope will accelerate AI research in the real-time strategy game StarCraft II. The SC2LE release includes:

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Aug 10, 2017

Video Games May Be a Part of the 2024 Olympics

Posted by in category: entertainment

Paris Olympic organizing committee considers adding video games to the 2024 Olympic ceremonies.

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Aug 6, 2017

4 Ways Tech Is Going To Improve And Enhance Humans

Posted by in categories: entertainment, futurism

Human beings have always wanted to improve themselves, it’s an intrinsic human drive. We’ve come to a point in time where technology allows us to do just that and in the very near future we’re going to see dramatic changes in what it means to be a human being. So, let’s take a look at the likely advancements we all soon maybe upgrading to.

Exo-skeletons:

1984 was the year that introduced The Terminator to the world as a cold, ruthless killing machine, but only part-machine. The cybernetic organism was described in the movie as “living tissue over a metal endoskeleton.” It was a fictional concept back then, but in the 2020’s, it might not be fiction, but reality.

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Aug 2, 2017

This piece of tape can store 80,000 movies

Posted by in category: entertainment

This piece of tape can store 80.000 movies.

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Jul 31, 2017

The first machine to study the Dance Dance Revolution video game now choreographs its own dances

Posted by in categories: entertainment, information science, media & arts, robotics/AI

Intelligent Machines

Machine-learning algorithm watches dance dance revolution, then creates dances of its own.

A machine learns to choreograph by studying a famous 1990s music video game.

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Jul 31, 2017

Storing Data in DNA Brings Nature into the Digital Universe

Posted by in categories: biotech/medical, entertainment

We’re not going to stop taking pictures and recording movies, and we need to develop new ways to save them.

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Jul 31, 2017

This facial recognition system tracks how you’re enjoying a movie

Posted by in categories: entertainment, mathematics, robotics/AI

As moviemaking becomes as much a science as an art, the moviemakers need ever-better ways to gauge audience reactions. Did they enjoy it? How much… exactly? At minute 42? A system from Caltech and Disney Research uses a facial expression tracking neural network to learn and predict how members of the audience react, perhaps setting the stage for a new generation of Nielsen ratings.

The research project, just presented at IEEE’s Computer Vision and Pattern Recognition conference in Hawaii, demonstrates a new method by which facial expressions in a theater can be reliably and relatively simply tracked in real time.

It uses what’s called a factorized variational autoencoder — the math of it I am not even going to try to explain, but it’s better than existing methods at capturing the essence of complex things like faces in motion.

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Jul 25, 2017

This Map Predicts Who Will Die Next on ‘Game of Thrones’

Posted by in categories: entertainment, robotics/AI

A computer scientist uses a machine-learning program to predict who will die next on ‘Game of Thrones.’

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Jul 15, 2017

A Beautiful Vision of What’s Beyond – The Work of Erik Wernquist

Posted by in categories: entertainment, media & arts

Earlier Work

Wernquist early short film “Wanderers” explored many of the same themes about humanities nature to explore and experance, built around beautiful images of space and the cosmos and narration built around an expert from Carl Sagan ‘s “Pale Blue Dot.”

Wernquist described the film as:

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Jul 14, 2017

Click Here for Happiness

Posted by in categories: biological, bionic, computing, electronics, entertainment, fun, internet, media & arts, mobile phones

Technology can be wonderful. But how do you keep track of yourself when technology allows you to be everywhere at once?

In this film Prof. Yair Amichai-Hamburger (director of the Research Center for Internet Psychology at the Sammy Ofer School of Communications) argues that even though technology allows us to reach out and connect more easily than ever before, if we don’t ever take a step back, we can lose track of our humanity in the process.

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