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Archive for the ‘media & arts’ category: Page 90

Jun 2, 2016

A Sci-fi Cyberpunk Thriller HD: “Temple”

Posted by in categories: biotech/medical, genetics, media & arts

ENJOY!!! 2045 A.D. Cybernetically enhanced beings are in control of society. A new genetic disease is making humans reject their own organs, forcing one man to steal cybernetic implants from others to survive. By director Nguyen-Anh Nguyen.

Temple is a concept for a feature film project, produced by the team of the Akira Project.

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May 30, 2016

Fast, stretchy circuits could yield new wave of wearable electronics

Posted by in categories: computing, electronics, internet, media & arts, wearables

The consumer marketplace is flooded with a lively assortment of smart wearable electronics that do everything from monitor vital signs, fitness or sun exposure to play music, charge other electronics or even purify the air around you — all wirelessly.

Now, a team of University of Wisconsin—Madison engineers has created the world’s fastest stretchable, wearable integrated circuits, an advance that could drive the Internet of Things and a much more connected, high-speed wireless world.

Led by Zhenqiang “Jack” Ma, the Lynn H. Matthias Professor in Engineering and Vilas Distinguished Achievement Professor in electrical and computer engineering at UW–Madison, the researchers published details of these powerful, highly efficient integrated circuits today, May 27, 2016, in the journal Advanced Functional Materials.

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May 28, 2016

Singer Simonne Jones Fuses Pop Music and Quantum Physics

Posted by in categories: media & arts, quantum physics

What I have come to appreciate with scientists and engineers is our diversity of interests and talents. And, this is definitely another case that proves that.


We talked to the artist about her debut album with songs called “Spooky Action” and “Gravity”.

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May 26, 2016

Apple’s flirtation with buying HBO parent hints at content ambitions

Posted by in categories: augmented reality, business, media & arts, mobile phones, singularity, virtual reality

While Amazon, Google, and Microsoft are moving forward with nextgen technologies such as VR & AR, QC, bio & nano technologies, etc used to advance areas such as Singularity and longevity.; Apples going bigger in the entertainment and media space.


Even if Apple never made an actual move to buy Time Warner, a tentative approach shows that the iPhone maker is serious about getting into media content.

Eddy Cue, who’s in charge of iTunes and Apple Music, brought up the idea of a possible deal with Time Warner corporate strategy head Olaf Olafsson in a meeting late last year, according to a person familiar with the situation. While the two never started negotiations, Time Warner, which owns HBO and the Warner Brothers studio, is on the top of the list of media companies Apple would buy should it eventually commit to the content business, the person said.

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May 26, 2016

Force-feeling phone: Software lets mobile devices sense pressure

Posted by in categories: media & arts, mobile phones

Temporary concept; however, those first alerts (aka help me; I fallen and can’t get up) already covers this plus with the direction we’re going with BMI in the next 5 years this will not be needed.


What if you could dial 911 by squeezing your smartphone in a certain pattern in your palm? A different pattern might turn the music on or flip a page on the screen.

New software developed by University of Michigan engineers and inspired, in part, by a Batman movie, could give any smartphone the capacity to sense force or pressure on its screen or body. ForcePhone offers new ways for people to command their mobile devices.

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May 13, 2016

Physics Experiments Take Images ‘Back in Time’

Posted by in categories: media & arts, physics

BLOOMINGTON, Ill.— An international team of physicists including Illinois Wesleyan University Professor of Physics Gabe Spalding has shown waves of light can seem to travel back in time.

It may seem like science fiction, but the experiment did not violate the laws of physics. Spalding, his physics student Joseph Richards ’16 and a team of scientists tackled a century-old intuition from Lord Rayleigh regarding the speed of sound. Rayleigh theorized that music being played on an object traveling faster than the speed of sound, a supersonic jet for example, would result in a listener hearing the music playing in reverse. The Spalding team simulated what an observer standing still would see when looking at a superluminal (faster than the speed of light) occurrence. The results of the scientists’ experiment, conducted last summer at Heriot-Watt University in Edinburgh, Scotland, have been published in Science Advances.

“The existence of an absolute limit, the speed of light, is the natural source of the question: what would happen if we cross this limit?” lead author Mattero Clerici told a writer for a post on IFLScience. “Light sources, however, may move faster than the speed of light when their speed is not associated with the physical motion of matter. Following this line of thought, we devised a way to experimentally investigate the [effects] of superluminal motion.”

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May 11, 2016

Inside Walt Mossberg’s office: Seven products that changed everything — By Eric Johnson | Recode

Posted by in categories: computing, media & arts

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“In case you missed it, this week on the Recode Decode podcast, host and Recode co-founder Kara Swisher interviewed our other co-founder, Walt Mossberg, about the past and future of tech and media.”

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May 5, 2016

“Black Holes could be Portals to Other Universes” — Stephen Hawking

Posted by in categories: cosmology, media & arts

https://www.youtube.com/watch?v=T-OTbRoY1ao&feature=share

“Black holes could be interdimentional portals to other universes” — Stephen Hawking.

~~
Links:
1) VIDEO LINK: https://www.youtube.com/watch?v=enJEbzZi2Fs

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May 5, 2016

The Brilliantly Insane Plan to Reconstruct Leonardo da Vinci’s Genome

Posted by in categories: biotech/medical, genetics, media & arts

The more da Vinci’s the better, if you ask me!


An international team of scholars has just unveiled plans to science the shit out of Leonardo da Vinci, the man who gave us the Mona Lisa and envisioned futuristic technologies like helicopters and tanks 500 years ago. Goals of the fledgling “Leonardo Project” include recovering the famous Renaissance figure’s remains and reconstructing his genetic code.

The Leonardo Project brings together geneticists, genealogists, archaeologists, and art historians from Italy, Spain, France, the United States and elsewhere. “This is a fabulous, interdisciplinary project,” said Rhonda Roby, a geneticist at the Craig Venter Institute in California, who will be contributing its expertise in genomic reconstruction to the effort.

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May 3, 2016

Virtual Reality Is the Most Powerful Medium of Our Time — By Molly Gottschalk | Artsy

Posted by in categories: media & arts, virtual reality

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“Virtual reality, too, has existed for a long time—at least in some form. In 1935, American science fiction writer Stanley G. Weinbaum planted early seeds of virtual reality with his short story Pygmalion’s Spectacles, having imagined a pair of magic goggles that could transport the wearer into a faraway place—a holographic, multisensory motion picture complete with touch and smell.”

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