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Archive for the ‘robotics/AI’ category: Page 45

Nov 9, 2024

Chinese researchers build military AI using Meta’s open-source Llama model — ChatBIT allegedly performs at around 90% of the performance of OpenAI GPT-4 LLM

Posted by in categories: military, robotics/AI

Chinese researchers with ties to China’s People’s Liberation Army (PLA) have built an AI model called ChatBIT, designed for military applications using Meta’s open-source Llama model. According to Reuters, some researchers are associated with the Academy of Military Science (AMS), the PLA’s top research group.

Three academic papers and several analysts have confirmed the information, with ChatBIT using Meta’s Llama 13B large language model (LLM). This LLM has been modified for intelligence gathering and processing, allowing military planners to use it for operational decision-making.

Nov 9, 2024

Quantum-tunneling deep neural network for optical illusion recognition

Posted by in categories: biological, particle physics, quantum physics, robotics/AI

The discovery of the quantum tunneling (QT) effect—the transmission of particles through a high potential barrier—was one of the most impressive achievements of quantum mechanics made in the 1920s. Responding to the contemporary challenges, I introduce a deep neural network (DNN) architecture that processes information using the effect of QT. I demonstrate the ability of QT-DNN to recognize optical illusions like a human. Tasking QT-DNN to simulate human perception of the Necker cube and Rubin’s vase, I provide arguments in favor of the superiority of QT-based activation functions over the activation functions optimized for modern applications in machine vision, also showing that, at the fundamental level, QT-DNN is closely related to biology-inspired DNNs and models based on the principles of quantum information processing.

Nov 9, 2024

This “AI-Generated Game” Blatantly Rips Off Minecraft

Posted by in categories: entertainment, robotics/AI

The most observant of our readers might have already noticed a small little detail about Oasis, a caveat that only the most eagle-eyed OSINT enthusiasts would catch – it’s basically a 1-to-1 copy of Mojang’s Minecraft.

And those readers would be right. Essentially, the “first AI-generated game” is nothing more than blatant plagiarism of everyone’s favorite sandbox, trained on thousands of hours of Minecraft gameplay and recordings of corresponding user actions, which resulted in a nearly identical, but worse in every aspect, “game” with a similar visual style, UI, gameplay mechanics, fonts, visual effects, animations, and so on.

One thing that doesn’t exist in the original Minecraft but is front and center in Oasis is, of course, AI hallucinations. Those who have tried it confirm that the experience is incredibly unstable, with environments often morphing into something else when not in the player’s direct line of sight, making the “first AI-generated game” a proof of concept at best, something that its creators, to their credit, openly admit, describing the current iteration of Oasis as a “technical demo.”

Nov 9, 2024

Facial recognition technology confirms Hollywood is getting more diverse

Posted by in category: robotics/AI

With recent box office hits like Black Panther: Wakanda Forever, The Little Mermaid and Everything Everywhere All at Once, the average viewer might assume that the casts of Hollywood films are more diverse now than they were 10 or 20 years ago. But verifying these perceptions can be tricky.

Nov 9, 2024

Controlling skyrmions at room-temperature in 2D topological spin structure technology

Posted by in categories: quantum physics, robotics/AI

The Korea Research Institute of Standards and Science (KRISS) has, for the first time in the world, generated and controlled skyrmions at room temperature in two-dimensional (2D) materials. This achievement reduces power consumption compared to traditional three-dimensional (3D) systems while maximizing quantum effects, making it a core technology for the development of room-temperature quantum computers and AI semiconductors.

Nov 9, 2024

A new GPS system for microorganisms could enhance forensic investigations

Posted by in category: robotics/AI

A research team led by Lund University in Sweden has developed an AI tool that traces back the most recent places you have been to. The tool acts like a satellite navigation system, but instead of guiding you to your hotel, it identifies the geographical source of microorganisms.

Nov 9, 2024

Cyber-Rodent: Russian Lab Wires Rat’s Brain to AI in World First

Posted by in category: robotics/AI

🐀🧠A RAT ANSWERS HUNDREDS OF SCIENTIFIC QUESTIONS — A RUSSIAN SCIENCE MIRACLE

🇷🇺Russian scientists are the first in the world to connect a rat’s brain to Artificial Intelligence — it suggests the right answers to any questions.

Nov 9, 2024

You could start smelling the roses from far away using AI

Posted by in category: robotics/AI

AI can “teleport” scents without human hands (or noses)

Nov 9, 2024

CISA Alerts to Active Exploitation of Critical Palo Alto Networks Vulnerability

Posted by in category: robotics/AI

CISA alerts to active exploits in Palo Alto, CyberPanel, and Android, urging urgent fixes.

Nov 9, 2024

TSMC will halt shipments of cutting-edge AI chips to China starting Monday

Posted by in category: robotics/AI

TSMC will halt production of AI chips for Chinese firms produced using a 7nm node or lower starting on Monday.

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