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Archive for the ‘robotics/AI’ category: Page 330

Feb 21, 2024

Air Canada must honor refund policy invented by airline’s chatbot

Posted by in categories: policy, robotics/AI

The chatbot provided inaccurate information, encouraging Moffatt to book a flight immediately and then request a refund within 90 days.


Air Canada appears to have quietly killed its costly chatbot support.

Feb 21, 2024

What is AI? Narrow AI, General AI, and Artificial Superintelligence

Posted by in categories: quantum physics, robotics/AI

Explore the fascinating world of Artificial Intelligence (AI) in this insightful video from Code Institute’s Programme Director, Brian O’Grady, as he delves into the realms of Narrow AI, General AI, and the intriguing concept of Artificial Superintelligence. Discover the evolution of AI from narrow applications like chatbots and image recognition to the broader capabilities of General AI, which mimics human cognitive functions across multiple domains. Join us in understanding the theoretical challenges and possibilities presented by General AI, including its potential to transcend human limitations. The spotlight is on ChatGPT, a language transformer that steps into the realm of General AI, showcasing its ability to synthesize knowledge across various domains and navigate the ambiguity of human language. Dive into the discussion on the probabilities and learning processes associated with language models, bringing us closer to the realm of true AI. The video also touches on the theoretical concept of Artificial Superintelligence, a level of AI that surpasses human intelligence across all aspects. While we may be far from achieving this level of AI, the ongoing advancements in technologies like quantum computing suggest an exciting future. Join us on this journey through the AI landscape, understanding the present and envisioning the possibilities that lie ahead.

Feb 21, 2024

The road to Superintelligence may have shortened

Posted by in category: robotics/AI

Tony Czarnecki, Sustensis

London 1/12/2023

Image generated by DALL-E

Continue reading “The road to Superintelligence may have shortened” »

Feb 21, 2024

Selling with Personality: Leveraging Human Characteristics in Product Design

Posted by in categories: business, robotics/AI

If electronics tried selling themselves by speaking to you, would you have a greater urge to buy them? This is what a recent study published in Decision Support Systems hopes to address as a research duo investigated how artificial intelligence (AI) could be used as a productive marketing and retail tool for selling their products. This study holds the potential to help researchers, businesses, and consumers better understand how AI can be sold using anthromorphism (possessing human attributes).

“Companies have long used cartoon-like characters to sell products. We are familiar with the ‘M&M spokescandies’, for example,” said Dr. Alan Dennis, who is a Professor of Information Systems in the Kelley School of Business at Indiana University and co-author on the study. “But adding human features to a product can be a powerful way to influence consumers’ perceptions and decision making, because it can trigger anthromorphism.”

For the study, the researchers enlisted approximately 50 undergraduate students and asked them to pretend they were new master’s degree students who needed a new television, camera, or laptop for their studies. Using an eBay-style auction website, the students then bid on the products after watching a two-minute video exhibiting a speaker with human attributes which described the product. The goal of the study was to ascertain how much the students were willing to bid on the products with the video compared to products without, all while using an Emotiv EPOC EEG headset to gather data on their brain activity.

Feb 21, 2024

I went for a walk with Gary Marcus, AI’s loudest critic

Posted by in category: robotics/AI

You might recognize him from the spicy feuds on X with AI heavyweights such as Yann LeCun and Geoffrey Hinton. I went along for the ride.

Feb 21, 2024

Did OpenAI Sora Just Kickstart The Era Of Generative Video?

Posted by in category: robotics/AI

Just a few weeks back, I wrote that we are probably still some way from being able to create a movie from a natural language prompt.


OpenAI’s Sora, a groundbreaking text-to-video model, has catapulted the AI community years ahead, offering near-photorealistic videos from text prompts.

Feb 21, 2024

Gemma: Introducing new state-of-the-art open models

Posted by in category: robotics/AI

Gemma 2B and Gemma 7B are smaller open-source AI models for language tasks in English.

Google has released Gemma 2B and 7B, a pair of open-source AI models that let developers use the research that went into its flagship Gemini more freely.


Gemma is a family of lightweight, state-of-the art open models built from the same research and technology used to create the Gemini models.

Feb 21, 2024

Adobe launches AI assistant that can search and summarize PDFs

Posted by in category: robotics/AI

The company plans to release a subscription plan for the tool after it is out of beta.


Adobe’s new AI Assistant instantly generates summaries and insights from long documents, answers questions and formats information for sharing in emails, reports and presentations.

Feb 21, 2024

AI to forecast real-time plasma instabilities in nuclear fusion reactor

Posted by in categories: nuclear energy, robotics/AI

Fusion powers the Sun, and, by extension, makes life on Earth possible.


Researchers use AI to predict and prevent plasma instabilities in fusion reactors, averting reaction disruptions. Experiments show AI forecasts issues 300 milliseconds early, allowing real-time adjustments for stability.

Feb 21, 2024

MIT unveils adaptive smart glove that makes touch the teacher

Posted by in categories: education, robotics/AI, virtual reality

MIT researchers unveil a revolutionary smart glove integrating tactile feedback for enhanced learning, robotics, and virtual reality interactions.


Discover how MIT’s new smart glove is transforming education, robotics, and virtual reality experiences with personalized tactile feedback.

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