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Archive for the ‘virtual reality’ category: Page 43

Mar 16, 2021

Facial Tracking in VR

Posted by in category: virtual reality

Facial tracker for your virtual avatar. 🙂


Wow! I just tried out the facial tracker from HTC Vive in Neos VR and I have to say it is next level! Can’t wait to see this become the standard in virtual real
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Mar 14, 2021

Using Artificial Intelligence to Generate 3D Holograms in Real-Time on a Smartphone

Posted by in categories: biotech/medical, holograms, mobile phones, robotics/AI, virtual reality

A new method called tensor holography could enable the creation of holograms for virtual reality, 3D printing, medical imaging, and more — and it can run on a smartphone.

Despite years of hype, virtual reality headsets have yet to topple TV or computer screens as the go-to devices for video viewing. One reason: VR can make users feel sick. Nausea and eye strain can result because VR creates an illusion of 3D viewing although the user is in fact staring at a fixed-distance 2D display. The solution for better 3D visualization could lie in a 60-year-old technology remade for the digital world: holograms.

Holograms deliver an exceptional representation of 3D world around us. Plus, they’re beautiful. (Go ahead — check out the holographic dove on your Visa card.) Holograms offer a shifting perspective based on the viewer’s position, and they allow the eye to adjust focal depth to alternately focus on foreground and background.

Mar 11, 2021

Navy engineer devises new way to enhance night vision for ground forces

Posted by in categories: augmented reality, cosmology, economics, military, virtual reality

TOWARDS a METAMATERIALLY-BASED ANALOGUE SENSOR FOR TELESCOPE EYEPIECES jeremy batterson.

https://www.youtube.com/watch?v=rVQWmWkbzkw.

(NB: Those familiar with photography or telescopy can skip over the “elements of a system,” since they will already know this.)

Continue reading “Navy engineer devises new way to enhance night vision for ground forces” »

Mar 7, 2021

Remote working. 😃

Posted by in category: virtual reality

Here’s a glimpse of what working remotely from home with VR looks like in a supermarket.

Mar 2, 2021

Microsoft debuts its AR/VR meetings platform Mesh

Posted by in categories: augmented reality, internet, space, virtual reality

Today, at a special AR/VR focused event held inside its virtual reality community platform Altspace, Microsoft showcased a new product aiming to provide their AR HoloLens platform and VR Windows Mixed Reality platform with a shared platform for meetings.

The app is called Microsoft Mesh and it gives users a cross AR/VR meeting space to interact with other users and 3D content, handling all of technical hard parts of sharing spatial multi-player experiences over the web. Like Microsoft’s other AR/VR apps, the sell seems to be less in the software than it is in enabling developers to tap into one more specialization of Azure, building their own software that builds on the capabilities. The company announced that AltspaceVR will now be Mesh-enabled.

In the company’s presentation, they swung for the fences in showcasing potential use cases, bringing in James Cameron, the co-founder of Cirque du Soleil and PokĂ©mon Go developer Niantic.

Mar 1, 2021

10 Best VR Websites That Highlight the Future of Web Design

Posted by in categories: innovation, virtual reality

Innovative web design to inspire you.


Get inspired by this selection of best VR websites, covering everything from online gaming to cutting-edge healthcare and more.

Feb 19, 2021

Exciting New Tech for People With Low-Vision, Blindness

Posted by in categories: innovation, virtual reality

Innovations in smart canes, electronic glasses, virtual reality and more are helping people with sight-stealing eye conditions navigate the world.

Feb 8, 2021

Fitness VR machine

Posted by in category: virtual reality

Fitness meets VR gaming with this badass flying machine.

Feb 6, 2021

Researchers create virtual reality cognitive assessment

Posted by in categories: biotech/medical, neuroscience, virtual reality

Virtual reality isn’t just for gaming. Researchers can use virtual reality, or VR, to assess participants’ attention, memory and problem-solving abilities in real world settings. By using VR technology to examine how folks complete daily tasks, like making a grocery list, researchers can better help clinical populations that struggle with executive functioning to manage their everyday lives.

Feb 5, 2021

A metalens for virtual and augmented reality

Posted by in categories: augmented reality, biotech/medical, virtual reality

Harvard’s Capasso Group has scaled up the achromatic metalens to 2mm in diameter. That may not sound like much, but it is plenty for virtual reality contact lenses. The human pupil is 7mm at widest. These guys are going to beat Mojo Lens to the finish line for smart contact lenses.


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