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Archive for the ‘entertainment’ category: Page 125

Oct 13, 2015

Weapons of Mass Extinction

Posted by in categories: entertainment, existential risks, space

Today on Far Future Horizons we present another exciting episode of the acclaimed documentary series How the Universe Works ~ Weapons of Mass Extinction.

The Universe is a very dangerous place to live. Death and destruction lie all around us. The Cosmic Grim Reaper lies in wait; scythe in hand, in some dark corner of the universe ever ready to bestow some dark faith upon us.

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Oct 10, 2015

A Stand-Up Comedian Tries to Cope with a World Where People Are Becoming Transhuman

Posted by in categories: entertainment, health, transhumanism

In the near future of the short film Enhanced, people can undergo a procedure that blends their bodies with technology, becoming smarter, healthier, and less anxious. But one stand-up comic finds he’s uneasy with the promise of perfection.

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Oct 7, 2015

SUMER: — 3D Animation Short-Film

Posted by in categories: entertainment, existential risks

For unknown reasons, the Earth’s ionosphere has weakened dramatically during the course of the last century, resulting in the collapse of the entire ecosystem. Earth has become an increasingly hostile and uninhabitable place and with no shield to protect it, it is at the full mercy of meteors.

All animal and plant species perished decades ago. All that remains is one small group of humans who attempt to resist the hostility and hardness of the external environment from SUMER, the last hive city in the world, which has been specifically designed to keep the population alive through oxygen supply systems.

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Oct 6, 2015

Project X Lets You Fight HoloLens Aliens In Your Living Room, And It’s Freaking Unreal

Posted by in categories: augmented reality, entertainment, robotics/AI

https://www.youtube.com/watch?v=29xnzxgCx6I/PLx1XbvvfIlc529HjUBHFmOAowGqoWnrdh

Well, this is it. The day all my dreams came true. I started out playing 2D side-scrollers in mall arcades in the 1980s, but I’ll soon be able to fight holographic robots bursting through my living room walls using my handheld blaster that’s a wearable hologram. WTF.

Today at Microsoft’s October 2015 event in New York, the team kicked off their new products announcement with a live HoloLens demonstration that pitted one headset-wearing Microsoft employee against arachnid alien bots crawling through a living room situation in what the company is calling “mixed reality gaming.” The demoed gameplay, codenamed Project X, allows you to defend any room in your home (or any other building) against encroaching alien invasion.

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Oct 6, 2015

HoloLens ‘Project XRay’ lets you blast robot armies with a ray gun fist

Posted by in categories: augmented reality, entertainment, robotics/AI

https://youtube.com/watch?v=C3rNIxMlKmI

Microsoft took time during today’s Windows 10 Devices event to give the audience a more in-depth look at what its new HoloLens AR system is capable of. Minds were blown, jaws were dropped and more than a few digital robots were blown to smithereens during the 8-minute demo.

The game is called Project X-Ray. Microsoft developed it in-house as an experiment in “mixed-reality entertainment” and involves using the HoloLens controller as a ray gun to blast digital enemies which emerge from the room’s walls. Running around your living room while wearing a $3,000 headset (what Microsoft is reportedly planning to charge developers) probably isn’t the safest of indoor activities, but dang this game looks insanely fun regardless.

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Oct 4, 2015

Illustris: The Supercomputer That’s Bringing The Universe To Life

Posted by in categories: cosmology, entertainment, supercomputing

Catalyst: Virtual Universe — The Illustris supercomputer has modelled vast swathes of the universe, allowing us to visualise incredible scenarios in outer space.

Go to the Journeyman Science playlist: https://www.youtube.com/playlist?list=PLlGSlkijht5iXbPX7d_oTP47c9C3kArQ0

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Sep 29, 2015

The Inside Story on Lightless, One of the Year’s Most Exciting New Space Operas!

Posted by in categories: computing, entertainment, space

The brand new space opera novel Lightless is a fast-paced, gripping read, and like all good science fiction, explores the human side of cutting-edge scientific concepts. We talked to debut author C.A. Higgins about using real physics in her story.

In Lightless, a prototype spaceship on its maiden voyage on behalf of a totalitarian regime is infiltrated by escaped terrorists. And it’s up to Althea, a socially awkward computer scientist who prefers the company of the Ananke’s disturbingly sentient electronic system to that of her crewmates, to save the day as her well-ordered world begins to unravel.

http://www.amazon.com/Lightless-C-A-Higgins/dp/0553394428?ta…9236004136

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Sep 27, 2015

Ultimate VR simulator throws you around in mid-air

Posted by in categories: entertainment, robotics/AI, virtual reality

Virtual reality headsets can trick our eyes and ears into believing we’re someplace else. Fooling the rest of the body is a little trickier though. Companies have tried spinning chairs and omnidirectional treadmills, but nothing comes close to the “Cable Robot Simulator” developed at the Max Planck Institute for Biological Cybernetics. The player wears a wireless VR headset inside a carbon fibre cage, which is then suspended in mid-air and thrown around the room using eight steel cables. The exposed pod is able to tilt, bank and move with an acceleration of up to 1.5g in response to the VR experience. Researchers have shown off some basic flight and racing simulations, but we’re already imagining how it could be used in our favorite video games. A dogfight in Star Wars: Battlefront Tearing around corners in F-Zero GX The possibilities are endless. It’s still very much a prototype, and hardly suitable for home use, but we’re desperate to have a go ourselves.

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Sep 26, 2015

How Tomb Raider’s Lara Croft has changed over the years

Posted by in categories: entertainment, evolution

VIDEO: The evolution of the most famous gaming character over some 20 years.

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Sep 24, 2015

Hooked-up human brains play telepathic ‘20 Questions’

Posted by in categories: entertainment, neuroscience

“For the experiment, pairs of people played the well-known question-and-answer game “20 Questions”, but were located in two rooms a mile apart and hooked up to a brain-reading system. The person answering “yes” or “no” was connected to an ECG machine, which records electrical brain activity. The person guessing had a transcranial magnetic stimulation coil behind their head — a non-invasive tool that stimulates small areas of the brain”


Two human brains have successfully played “20 Questions”, showing for the first time that it is possible for two brains to share thoughts.

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