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Archive for the ‘entertainment’ category: Page 126

Sep 22, 2015

‘Star Trek’ virtual tour will recreate every deck of the Enterprise

Posted by in categories: entertainment, materials, space

https://youtube.com/watch?v=uK9ijZeHWjI

You’ve probably seen a few attempts at recreating worlds in game engines, but never at this level of detail. Artist Jason B is working on the Enterprise-D Construction Project, an Unreal Engine-based virtual tour that aims to reproduce all 42 decks in the Enterprise from Star Trek: The Next Generation. While it’s not quite photorealistic, the attention to detail in this digital starship is already uncanny — the bridge, shuttle bay and other areas feel like lived-in spaces, just waiting for the crew to return. Jason is drawing on as much official material as he can to get things pixel-perfect, and he’s only taking creative liberties in those areas where there’s no canonical content.

The project is currently just a hobby, but there might be more in the cards if everything goes smoothly. Jason is considering populating the ship, offering a chance to explore the outsides of other locations (such as Deep Space Nine) and even introducing game mechanics. Whether or not those happen will depend on many things falling into place, however. The creator is thinking about crowdfunding campaigns to help with his work, and there’s the looming question of licensing: he’ll likely need CBS’ approval to release anything, especially if he wants to charge for it. Even if it amounts to little more than some screenshots and video, though, it’s an impressive feat.

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Sep 22, 2015

Disney invests $65 million to help make virtual-reality movies the next thing

Posted by in categories: entertainment, virtual reality

With more than $100 million in total investment, Jaunt is among the cluster of startups trying to take VR mainstream.

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Sep 22, 2015

Monument Valley’s Creators Just Made a Stunning VR Game

Posted by in categories: entertainment, virtual reality

https://youtube.com/watch?v=XwJ9fiH2Ksw

The creators of Monument Valley have released their first VR game, and it’s amazing.

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Sep 21, 2015

The studio behind Monument Valley is set to launch its first VR game

Posted by in categories: entertainment, virtual reality

https://youtube.com/watch?v=XwJ9fiH2Ksw

One of the most remarkable things about Monument Valley, the mobile puzzler from Ustwo, was how it managed to lure in people who don’t play games. Its intuitive controls and beautiful, MC Escher-inspired worlds made it the rare blockbuster that almost anyone could play. And now the studio is looking to do the same thing in virtual reality. On October 30th, Ustwo will release Land’s End on Samsung’s Gear VR, an exploration game that maintains many of the same principles of Monument Valley — stunning art, accessible controls — and transports them to a 3D space.

“The thing we wanted to do, is to bring our way of thinking to VR,” explains Peter Pashley, technical director at Ustwo Games. “We find that a lot of people who are making VR experiences are kind of making quite traditional games. I wanted to make sure that our branding was represented in the early days of VR.”

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Sep 21, 2015

Elliptic Labs powers up ultrasound for touchless gesturing

Posted by in categories: energy, entertainment, mobile phones

Touchless gestures powered by ultrasound has become a mark of distinction for Elliptic Labs. The company has new “Multi Layer Interaction” technology designed to bring users intuitive device interactions.

Without touching the , the person’s hand moves towards the smartphone, the screen lights up and information is displayed. As the person continues moving the hand closer, different information is revealed. With users constantly, frequently, eagerly reaching for their devices throughout the day, Elliptic Labs aims to make a difference in its easy and fast way to get information, from playing games to navigating maps, to using social media, to watching videos. A promotional video says the user can interact above, in front, underneath, double-tapping anywhere around the device, easily turning the device on and off as well. There is an SDK kit for applications. How it works: Ultrasound signals sent through the air from speakers integrated in smartphones and tablets bounce against the hand and are recorded by microphones integrated in the devices. As such, the recognizes and uses them to move objects on the screen, similar to how bats use echolocation to navigate.

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Sep 19, 2015

Sony Explains PlayStation VR Rebranding

Posted by in categories: computing, entertainment, virtual reality

VRFocus reports on Sony Computer Entertainment (SCE) explaining the rebranding of its Project Morpheus VR HMD to PlayStation VR.

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Sep 17, 2015

CHILDHOOD’S END Trailer

Posted by in category: entertainment

I’ve waited YEARS for someone to finally bring this to the big or little) screen, and from everything I’ve seen so far, it looks to be one hell of an awesome miniseries. Fantastic cast, too. If you’ve never read the (quite short) novel it’s based in, by Arthur C. Clarke, do so immediately. It premiers on the SyFy channel this December.

You won’t be disappointed.

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Sep 16, 2015

ORIGIN UNKNOWN

Posted by in category: entertainment

https://vimeo.com/135450637?ref=fb-share

Fantastic!


Proof of Concept Teaser for ORIGIN UNKNOWN.

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Sep 15, 2015

Boeing rolls out R2-D2-themed 787 Dreamliner

Posted by in categories: entertainment, robotics/AI

If there’s one thing R2-D2 knows, it’s flying. The astromech droid has provided air support for both Anakin and Luke Skywalker who know a few things about piloting.

However, the blue and white robot’s next flight will be on Earth thanks to the newly themed Boeing 787 Dreamliner made to look like the lovable Star Wars staple. Here’s hoping that the flights are more comfortable than some of R2’s space dog fights or dodgy landings on Dagobah.

Starting on October 18, Japanese carrier ANA will fly the newly minted plane between Tokyo and Vancouver before extending the service to include Munich, Paris, Seattle, Sydney and beyond. The 215-seater plane isn’t just Star Wars-y on the outside, though. In addition to featuring all six Star Wars films on the seat back screens, the cups, headsets, and napkins will also carry the theme on inside.

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Sep 12, 2015

Better Than ‘Blade Runner’: Re-Imagining Our Cities

Posted by in categories: electronics, engineering, entertainment

Drawn to the Future, a major exhibition on visualization technology featuring leading pioneers in architecture and engineering tech, highlights how our experience of our cities and buildings will rapidly change.

Images of the city have always wielded psychological, emotional and political power. Anyone brought up on a diet of Hollywood movies and US TV shows will have had that uncanny experience as a first-time visitor to a US city — a sense of déjà vu, the feeling of being on a movie set, in a story. I took the Blade Runner cityscape so seriously as a student in New York in 1983, that after a late-night showing of the film, I went into a phone box and rang the number dialed by Harrison Ford on the ‘video screen’ (555−7563 in case you’re interested). The decay of Ridley Scott’s dystopian future spilled over into the rodent-rich, un-gentrified, occasionally threatening Lower East Side of the time.

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