In context: Upscaling tech like Nvidia’s DLSS can enhance lower-resolution images and improve image quality while achieving higher frame rates. However, some gamers are concerned that this technology might become a requirement for good performance – a valid fear, even though only a few games currently list system requirements that include upscaling. As the industry continues to evolve, how developers address these concerns remains to be seen.
AI, in its current primitive form, is already benefiting a wide array of industries, from healthcare to energy to climate prediction, to name just a few. But when asked at the Goldman Sachs Communacopia + Technology Conference in San Francisco last week which AI use case excited him the most, Nvidia CEO Jensen Huang responded that it was computer graphics.
“We can’t do computer graphics anymore without artificial intelligence,” he said. “We compute one pixel, we infer the other 32. I mean, it’s incredible… And so we hallucinate, if you will, the other 32, and it looks temporally stable, it looks photorealistic, and the image quality is incredible, the performance is incredible.”